Thursday, February 17, 2011
Thursday, February 10, 2011
A 3D Nintendo DS
So here are 3 shots of a DS I modelled in maya this past week. Wireframe, Occulsion, and Full renders.
Thursday, February 3, 2011
My first 3D Model
A candy box and counter I modeled quickly this week as part of an assignment in polygon modeling and basic texturing.
Wednesday, February 2, 2011
Flash Ball Bounce vs 3D Ball Bounce
Here are two videos of ball bounces I had to do for an assignment
Thursday, January 27, 2011
Tuesday, January 25, 2011
Been Far too long...
I'm getting back into the swing of things as I start a certificate program for 3D Animation at Boston University's Center for Digital Imaging Arts. It is an accelerated program to hammer in 3D animation techniques and pipe-lining in only 9 months.
They are starting me out with some review of photoshop, illustrator and flash before jumping into maya.
Here is the first thing they had me make. A pair of drawings meant to look like woodcut prints using the brush tool and lasso tool.

Lasso to the left, brush to the right.
They are starting me out with some review of photoshop, illustrator and flash before jumping into maya.
Here is the first thing they had me make. A pair of drawings meant to look like woodcut prints using the brush tool and lasso tool.

Lasso to the left, brush to the right.
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