Friday, April 8, 2011

More Animation

Here is an animation of a faceless, armless guy observing and interacting with a glass of an unknown substance.



And a test shot from my 69 charger in the Desert project

Friday, April 1, 2011

Got Animated

Here are a couple animation exercises from my classes at CDIA


And a dragon's head I sculpted and painted in Z-brush based of my previous digital dragon sketches a few years back. http://martinsketchyideas.blogspot.com/2008/08/digital-dragon-sketches.html

Wednesday, March 9, 2011

And a Storyboard of what I have planned for my car and desert...



And on to the environment...

So here are some pics of the environment I'm working on for my 69 charger.
First an Aerial Shot of my desert landscape.

A shot of the roadway.











A shot of the shack and some modeled vegetation

Saturday, February 26, 2011

The 69 Charger so far...

More pics of how my 69 charger is coming along.

Thursday, February 17, 2011

A W.I.P. 69 Charger

Here is a few shots from the next project at CDIA.  Industrial Modeling of a 69 dodge charger.

Thursday, February 10, 2011

A 3D Nintendo DS


















So here are 3 shots of a DS I modelled in maya this past week.  Wireframe, Occulsion, and Full renders.

Thursday, February 3, 2011

My first 3D Model

A candy box and counter I modeled quickly this week as part of an assignment in polygon modeling and basic texturing.

PolyFaces


Some Poly-faced blocks that are inter-changable.  And below, a video of a turn about around them.


Wednesday, February 2, 2011

Flash Ball Bounce vs 3D Ball Bounce

Here are two videos of ball bounces I had to do for an assignment

Thursday, January 27, 2011

Some 3D models

A character sketch from class

Tuesday, January 25, 2011

Been Far too long...

I'm getting back into the swing of things as I start a certificate program for 3D Animation at Boston University's Center for Digital Imaging Arts. It is an accelerated program to hammer in 3D animation techniques and pipe-lining in only 9 months.

They are starting me out with some review of photoshop, illustrator and flash before jumping into maya.

Here is the first thing they had me make. A pair of drawings meant to look like woodcut prints using the brush tool and lasso tool.



Lasso to the left, brush to the right.